![]() Why this isn't so bad: Most of the challenges are minor inconveniences or eliminated characters that aren't shoe-ins anyway. We also get stuck with a mostly useless Bowie and some versatility loss because we'd ignore the special promotions. Why this is hard: Permanent Death is always a bummer and taking out healing items makes the threat that much more real. So for now, please weigh in on challenges to add to the pool above, let me know if anything sounds just way too difficult, and start by picking just one battle from the list below (spoiler for now but I'll remove the tags later.) I'll select the challenges when most people have had a chance to see the topic. Once the challenges are drawn, we'll go through and pick our Force. We'll do the standard "No Egress or Power Leveling, Promote ASAP" rules but will pick some extras as well: If anyone else has something to add, I'll consider it but I'm trying to limit it to things that don't require editing/hacking and things that are easy enough to do. I'll randomly pick between 5 and 8 of these and we'll play though an untouched SF2 but add these challenges in. I have a list started which I'll have below (some cannot coexist so I'll take the first one drawn in those cases). See the concept in the spoilers below.īattle 4: Outside Hawel's House - Drakonisīattle 6: Escape to Granseal - Simpelicityīattle 17: Desert Before Taros - Simpelicityīattle 26: Outside Ketto - Simpelicity greyskiesīattle 39: Near Granseal Tower - Simpelicity MXC For this team game, we're going to play a normal game but add in some modifiers to make it more challenging.
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